Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Saturday, April 5, 2014

Nokia X Dual SIM review

Nokia broke a lot of hearts when it announced in 2011 that it would use Windows Phone and not Android on future smartphones. The Finnish giant had found itself struggling to compete in a post-iPhone world, when consumer interest was shifting to devices with large touchscreens and no keyboards. Since then, the company has pushed out some fantastic hardware, but it has often seemed to be constrained by Windows Phone's limitations and lukewarm interest from app developers.
Despite Nokia's close relationship with Microsoft, a small but vocal group of users has held out hope that it will see the errors of its ways and switch to Android. Even after Nokia announced it would sell its entire handset business to Microsoft, rumours and speculation of an Android device in the works continued to swirl.
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The Nokia X: a brief history
It seems odd that the company, despite such strong ties to Microsoft, would have even been considering an Android product. Still, here we are, and we have exactly that in our hands right now. It's not the high-end phone with a slick design and record-breaking camera that everyone might have been hoping for, but it's running Android for real, and it's possibly one of the most important products Nokia has ever released.
Nokia had dominated the mobile phone market from nearly its inception till the late 2000s, but unfortunately decided to bet against slick touchscreen phones, and spent far too long chasing a failing strategy of using underpowered hardware and ancient software. After years of struggling (during which time Samsung, LG, Motorola, Sony and nearly every other competitor adopted Android), it finally decided to start from scratch and threw all its weight behind Windows Phone.
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Microsoft's new and unproven smartphone OS has improved a lot since its shaky debut, but is still nowhere near competitive with Android and iOS. Furthermore, Windows Phone is totally unsuitable for low-end devices, which means Nokia has been forced to continue pushing derivatives of its older Symbian OS. Meanwhile, Android has pushed downwards quite steadily, and can be found in phones as cheap as Rs. 5,000.
Simply put, Nokia finally realised it could not afford to allow Android to displace it in the value segment, and that no one was interested in supporting yet another new OS. So it finally turned to Android - or as we now know, its underlying Linux foundation.
While Android itself is open source, Google is responsible for a layer of software and services including the Google Play app store, Google Maps, various search capabilities including Google Now, and frameworks for apps to run on. All Android licensees must include these apps, and follow Google's guidelines for how devices should look and behave.
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Nokia and Microsoft are clearly not interested in promoting Google's search, maps and other hooks when they have their own. That means ditching Google's services, which is something traditional hardware companies such as Samsung and LG cannot do. Thus, you'll see Bing search, Office, OneDrive and Nokia Here maps, with no sign of Google anywhere.
So just like Amazon did with the Kindle Fire OS, Nokia has forked the Android codebase and put its own spin on things. The resulting Nokia X platform has a lot in common with Android, but the Nokia X is not technically an Android phone - it cannot use Google's trademarks.
Still, the company is reaching out to app developers with the promise that things should work exactly the same as they do on Android. 75 percent of existing Android apps are said to work, but that doesn't mean every function will work flawlessly. Specifically, apps which tie into Google's push notifications, in-app payments and maps APIs will have trouble.
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The current version of the Nokia X platform is based on Android 4.1.2, which is pretty old now. We'll just have to see if that becomes a problem.
The Nokia X is one of three confirmed devices on the Nokia X platform. There is definitely a place for these phones in the market right now, but we don't know whether Microsoft will continue development, focus on improving Asha, or broaden Windows Phone's reach once its acquisition of Nokia is complete.
Nokia X: the hardware
No matter how alien its innards are, there's nothing surprising about the Nokia X device itself. It looks very similar to the recent Asha 5xx series. It's a boxy rectangle roughly the size of an iPhone 4, with a slightly bulging back and completely flat sides. Our review unit was bright red (almost too bright!), but the X is also available in white, black, blue, green and yellow.
The coloured shell fits around the back and sides of the Nokia X, forming a coloured border around the black screen and bezel. Tt takes a bit of pushing and bending to make the shell pop off, since the phone itself fits very snugly. We fully expect Nokia to play up customisability by selling various coloured shells as aftermarket accessories.
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The shell has a matte plastic texture which is easy to grip, but the corners are a bit sharp and dug into our palms. The back lies flat and picks up scuffs and dirt surprisingly quickly. We wouldn't recommend letting this phone get bumped around in a bag without a protective cover, such as the transparent shells Nokia has given the Asha 502.
The front panel has only a single capacitive button beneath the 4-inch screen, which doubles as Back and Home. It's the same arrow icon used on Nokia's newer Asha phones, but isn't raised or otherwise demarcated. It also isn't backlit, which makes usage in the dark a bit difficult.
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The left side is totally blank, and you'll find the volume rocker and standby button on the upper right. There's a headset jack on the top and Micro-USB port on the bottom. On the rear, you'll see the camera lens (without a flash), an embossed Nokia logo, and a small slit for the loudspeaker.
Underneath the shell, you'll see a slim 1,500mAh battery and two Micro-SIM card slots with a microSD card slot between them. The layout is neat and unfussy, though the battery does look a bit puny. Nokia might have been able to increase its size or make the phone slimmer by not using a removable shell, but the company seems to have gone for a distinctive look instead.
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For a phone in this price range, the build quality is amazing. Nokia has not cut corners anywhere with the materials or construction. The Nokia X feels like a much more expensive phone than it is.
Specifications
Nokia definitely isn't going high-end with the X, and we know that it won't pose any threat to the Lumia 525, Nokia's cheapest current Windows Phone offering. So where does it stand? For starters, the processor is a rather poky 1GHz Qualcomm Snapdragon S4; that too the Cortex A5-based MSM8225 which was low-rung even two years ago. The GPU is an equally disappointing Adreno 203, and there's only 512MB of RAM.
Immediately, we can see that Nokia's primary consideration here is price. This is not a phone with any gaming or multimedia aspirations.
Continuing down the spec sheet, we can see that there's only 4GB of built-in storage, which is split between app and file storage. You'll definitely need a microSD card for music, videos and photos, but even this is limited to 32GB.
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The IPS screen is a bright spot on the spec sheet, with its 800x480 resolution, which would have been considered top-of-the-line not too long ago. 3G data is supported, and there's also Wi-Fi b/g/n and Bluetooth 3.0 for wireless connectivity. GPS is a nice bonus, and there's also FM radio reception.
Three megapixels is probably the absolute minimum resolution for a smartphone camera today, and that's what we have on the rear. You'll be disappointed if you were planning to video chat, since there's no camera in front.
Clearly, hardware specifications are not going to help this phone sell. It's really all about the new Nokia X operating system.
User Interface
The hardware might be derivative, but the software is all new. We've been dying to get our hands on Nokia's flavour of Android, and we can finally get into more detail than we managed in our quick preview during the Nokia X launch event.
As we've already noted, Nokia has certainly put its own stamp on the Android software stack. However, it isn't trying to completely obfuscate what lies beneath. While the lock screen and home screen are totally customised, you'll see evidence of Android nearly everywhere else.
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The lock screen shows the time and date as well as recent notifications. The status bar, which shows battery, Wi-Fi, signal strength and other indicators, is also visible. If you have music playing, you'll see the track name and controls instead of the day and date. Swiping on a notification will take you directly to its app, as it should.
The interface seems optimised for weak hardware, and thankfully animations are short and sweet. Swiping to either side of the lock screen brings you to the home screen, which has a passing similarity to the Windows Phone home screen. Nokia has given the X platform its own visual identity while keeping things consistent across products. Rather than individual tiles, we see clusters of large square icons with no spacing between them. The icons are similar to those used in Windows 8 and Windows Phone 8.
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You can tap and hold to rearrange these icons and break the clusters apart, but we like what Nokia has done by colour-coding important apps. Each one can be enlarged to four times its default size, which seems a bit pointless, since these are not Windows-style live tiles that animate, except the Gallery app which does cycle through thumbnails of saved images.
The home screen is one long list, rather than scrollable pages. For some reason, Nokia decided to allow Android-style widgets, but since the home screen and app launcher aren't separate things, these must be mixed in with the app icons. So, for instance, you can have a large clock, or a bar of toggle controls for brightness and Wi-Fi, at any random point between app icons. There's also no dock, so important icons such as Phone and Messaging aren't always visible.
Swiping either left or right from the home screen will bring up Fastlane, Nokia's hybrid notifications panel and recent events tracker which has been imported from the Asha OS. Here you can see a breadcrumb trail of sorts, with all the apps you've used, notifications, Web history, music controls, and one single shortcut for an app of your choice. Fastlane has the same hierarchical priority as the home screen, so if you jumped into an app from this view, you'll come back here instead of the home screen when long-pressing the Home button.
This is a good time to mention that the Nokia X does not support app multitasking. Apart from music playing in the background while you use other apps, everything shuts down when you long-press the Home button. Even though it shows your recently used apps, Fastlane is not an app switcher.
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It's also how the Nokia X gets away with a single navigation button. Tapping once takes you back to whichever screen was open before, so you retrace your steps exactly as they happened, even if that means jumping from app to app. There are no on-screen buttons for going back, not even in the Web browser (which conversely means that going forward is not possible at all). You will see buttons for going up in menu hierarchies, which is a hallmark of Android design. It can become a bit confusing, but just remember that a long-tap on the Home button will always take you home - or to Fastlane, if that's where you were last.
Nokia's keyboard is fairly ordinary, but cramped by today's standards. Each key has at least one alternate symbol, so you can hold it down and slide left or right to select them, if switching to a symbol panel is difficult. There's also an Edit panel, with buttons for selecting, copying and pasting, and moving the cursor.
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Fans of Swype style typing will be happy to find an implementation of it is included, and there are plenty of gesture shortcuts, including one to change a selection's capitalisation, changing input languages, and switching between keyboard panels. You can even switch to a handwriting recognition panel, which works one character at a time. There's no dictation feature, but we didn't miss it.
Apps
Nokia has most of the basics covered, such as a calculator, calendar, alarm clock, email client, browser and music player. They're handy, but not all are as capable as we expected. The clock app, for instance, can only do alarms. There's no stopwatch, timer or world clock.
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The browser, which is just called Nokia Browser 1.0, is as basic as it could possibly be. Bing is of course the default engine, though switching to Google or Yahoo is as easy as tapping an icon above the keyboard. The email app is more capable, with support for multiple accounts, one-step setup for popular webmail services, and a decent amount of control over settings, though it could do with some UI design improvements.
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Nokia's Here Maps app includes satellite and terrain visuals, plus traffic and public transport route information in many cities. The satellite imagery we saw for Mumbai was many years out of date, but at least roads and landmarks were accurately labelled. We were happy with the capabilities on offer, which is a good thing considering Google Maps is not even an option (except via the browser).
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Nokia's other notable app is Mix Radio, a fantastically underrated ad-free streaming service that you can customise based on your tastes. It works by asking you to pick a pre-made mix or create on by entering three artistes. If you create your own, you'll hear tracks by those three as well as other similar artistes which the app thinks you'll like. You can skip up to six tracks in each mix per hour, and upvote or downvote tracks to help it learn what you like. In our brief testing, we couldn't find an artiste too obscure for Mix Radio, across genres including classical, folk, and even Brit punk. The search function auto-suggests Indian artistes first, and a wide range of languages and regions are represented.
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Nokia also preloads Facebook, Twitter, BBM, WeChat, Opera Mini, Astro File Manager, and a number of games. Astro File Manager is pretty useful, but it displays ads unless you pay to unlock a "Pro" version. It can show SD card usage information and includes a task manager and app manager. It also lets you browse shared devices on a home or office network, and can connect to your Dropbox, Google Drive, OneDrive, Box and Facebook accounts so you can swap files and photos between them.
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Nokia Store
Of course the most interesting thing for us was Nokia's Store. The Nokia X is capable of running Android apps, as we've been told many times, but there's no Google Play storefront. Nokia's Store is crucial in helping users find and install apps, which is what gives the platform its appeal.
We found a decent number of options, including local favourites Zomato, Cleartrip, Hike, Flipkart, Cricbuzz, and others. It isn't immediately clear if these are Android apps or if they've been optimised for Nokia X, but as long as they work, that fact shouldn't be of any concern to end users. When we tried the Zomato app, for instance, it failed to detect which city we were in; not surprising, considering Google's location services aren't available. However, it did accurately show us restaurants near our actual position.
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Nokia is doing a decent job of curation, and most of the apps featured on the front page are genuinely useful. We searched for a few other popular favourites: Whatsapp, Instagram and Snapchat weren't available, but VLC player, Angry Birds and Cut the Rope were. Nokia's way of dealing with this is to make other app stores easily available. 1Mobile Market, Apotide, Mobango and SlideMe Market are prominently featured. Nokia had specifically mentioned the Amazon App Store during its launch event, but there's no sign of it here.
You'll have to enable third-party app stores via a security setting, after which you can even sideload APKs on your own. This isn't exactly safe, so you should be careful about where you download Android installation files from.
Getting the most out of Android
So how much of Android has Nokia really left intact? For starters, you'll find that most dialog boxes and settings screens look very familiar. Android's battery manager, storage manager, USB mode selector, confirmation dialogs, app permissions prompts, and even home screen widgets are all present and accounted for.
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We had to poke around a bit and see whether Nokia had locked things down or whether we could really mess around. Amazingly, Apex Launcher installed perfectly and we were looking at a familiar Android interface within seconds, complete with multiple home screens and a separate app menu. We played around with it for a while, and other than Nokia's default app icons standing out, it seemed to work flawlessly.
We then tried a number of others including iOS7Launcher, Atom Launcher and Nova Launcher. Again, we had no trouble whatsoever. Of course, we lost access to Nokia's launcher and Fastlane, but switching back to the default was as easy as long-tapping the Home button and choosing it from the standard Android 'Complete Action Using...' dialog or tapping its icon.
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We also installed a bunch of Android apps from the 1Mobile store, including the recently released Microsoft Office, and a variety of games. Performance was limited by the Nokia X's weak internals, but it wasn't terribly bad.
The Nokia X thus works well for casual users who would never even think of deep UI customisation, while giving Android fans and tinkerers a lot of power. Nokia's bet seems to have paid off: the platform is already far more capable any new OS could have been if started from scratch. Obviously, you have to have realistic expectations about which apps you want to run, but we're now tantalised by the prospect of the more capable Nokia X+ and XL, which will launch soon.
Performance
Obviously, we're dealing with a low-end phone here. Despite its ambitions, the combination of a weak S4 Play SoC and 512MB of RAM are just too little to give this phone any real oomph. Animations stutter, and even scrolling isn't quite as smooth as we'd have liked. There are long pauses while apps load, and after installing several apps over the course of a few days, we found "Please wait" messages even when switching back to the home screen.
The complete lack of multitasking also means you're going to have to wait a while for apps to load from scratch each time you tap their icons. The lack of an app switcher and long, unpaginated home screen also mean you have to dig and scroll each time you want to find an app.
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Heavy websites make the browser quite sluggish, and we wouldn't recommend having more than three or four apps open at a time. On the other hand, basic games ran quite well. The ones Nokia has preloaded are quite easy on the system, and apart from long load times, didn't feel like they were overloading the device.
We ran a subset of our usual benchmarks, mostly due to the low-end specifications of the Nokia X. SunSpider and Mozilla Kraken, our browser-based tests, took 2733.8ms and 29863.9ms respectively to run, which is up to four times as long as a top-end Android phone and twice as long as models that sell in the mid-range today. Quadrant and AnTuTu gave us scores of 2,686 and 7,577 respectively, which were consistent with our low expectations, and are just about okay for a phone priced at this level. Neither 3DMark nor GFXbench, our primary graphics tests, was able to run on the Nokia X.
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The Nokia X is extremely loud, and even on its lowest volume setting, system sounds such as typing ticks and the camera shutter sound are a bit too loud. Amazingly, a few of our 720p videos played. Our heavier 720p H.264 file dropped frames like crazy and was mostly unwatchable, but apart from minor stuttering in action sequences, a lower quality H.264 was reproduced quite well. The Nokia X had no problem with low-resolution video playback.
Three megapixels might seem lowly, but then again Nokia is known for great camera quality. Photo quality is actually very good, and even though they aren't too large, noise and compression are well under control. The phone struggled a bit with exposure and white balance detection, but focusing was usually quick and accurate. Details are fairly sharp even in low-light indoor shots. We definitely would have liked a flash, but that's reserved for more expensive models.
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(Click to see full size)
Video is recorded at a puny 352x288 resolution, which to us, makes it rather pointless. Quality wasn't that great, so we'd only use the Nokia X for video if there was nothing else available.
Call quality was fair enough, with nothing really remarkable to mention. Battery life was just about acceptable, at just a shade over six hours in our video loop test. We wouldn't expect more than a day of reasonable usage out of this phone, thanks to the relatively small battery.
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(Click to see full size)
Verdict
Nokia is obviously capable of building a fantastic ecosystem around Android, but their hands are tied. The company will soon be owned by Microsoft, but has for many years been making decisions based on the partnership between the two. For this reason, we're not sure the Nokia X platform has much longevity in it. We can only wistfully imagine the high-end flagship devices that might have been, had Nokia not signed its future away to Microsoft.
Nokia has publicly declared that Nokia X is meant to attract customers who will then be tempted to upgrade to Windows Phone, but we wonder how they've accounted for the fact that many buyers will be happy to modify their Nokia X devices and then progress to bigger and better Android phones, rather than Windows Phone which would feel restrictive in comparison.
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We also don't know how (or whether) Microsoft plans to continue the Asha line and the basic Nokia phones priced well below Windows Phone's entry level, and it's very likely that the company we now know as Nokia will become a WP-smartphone-only division of Microsoft.
From a long term perspective, we have our doubts about the Nokia X. Still, Android is a whole lot better than some proprietary OS that no one would ever bother developing apps for. The X and its siblings offer non-demanding owners a decent amount of value for their money.
The Nokia X is a very clever phone, and it blows away the Android competition in its price band. If you aren't worried about life expectancy and platform updates a few years down the line, this is definitely a worthwhile phone to buy. The only real thing that makes us hesitate is the fact that the X+ and XL are going to work a fair bit better when they launch in a few weeks' time, and we'd rather wait that long to find out the price difference between these models than go out and buy the X right now.

Nokia X in pictures and OVERALL SCORE
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Gionee Elife S5.5 Review

Gionee is trying hard to make a mark in the Indian smartphone market crowded with domestic players. The company has launched several smartphones in India, shortly after their initial Chinese release. One of these is the Gionee Elife S5.5, the 'world's slimmest smartphone' that was launched in China on 18 March, and in India on 31 March.

Notably, the Gionee Elife S5.5 will officially hit Indian shelves on 27 April. At its launch event in Goa, the company claims the Elife S5.5 was the 'best engineered product', and we had a chance to spend some time with the smartphone, to check just how true this claim was.

To be noted, is that our first impressions of the Gionee Elife S5.5 are based on the little time we've spent with the device, and do not constitute the final verdict. We expect to put the phone through our standard, comprehensive suite of tests when we have the unit in the NDTV Gadgets Lab for review.

gionee_elife_s5_5_first_impressions_3.jpg Build, design and display
The Gionee Elife S5.5 with its Corning Gorilla Glass display and thin metal chassis looks and feels premium to hold. It also provides good tactile feedback on the power and volume keys (both on the left panel) are pressed. The left hand positioning of the power and volume buttons is good for one hand operation, but awkwardly Gionee decided to put the 3.5mm jack on the bottom, and the Micro-USB charging port on the top.
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The front and back glass covering is similar to what we have seen on the Nexus 4, but in an extra slim body at 5.5mm and a thin aluminium metal chassis that holds everything. The Elife S5.5 weighs 130 grams, which is little more than iPhone 5s at 112 grams. The right-side panel of the Elife S5.5 featured the rubber-covered SIM-card slot near the top. Overall, with our first impressions of the Elife S5.5, we were left impressed by its build quality and design.
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The Elife S5.5's display is a 5-inch full-HD display which features a pixel density of 441ppi. The display isn't very reflective, and features good viewing angles. The colour reproduction was quite accurate, and text looked quite sharp too. While we will reserve our final verdict for the smartphone's review, the display seems like a strong point for the Elife S5.5.
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The Gionee Elife S5.5 did pretty well in the video playback department, however, the sound reproduction wasn't very good. The body vibrates a little with sound modulation, which can get irritating after a while.
CameraWhile it is hard to believe a manufacturer squeezed a 13-megapixel rear camera and a 5-megapixel front camera (said to have a 95 degree wide lens) in a 5.5mm-thin aluminium metal body, until we saw it in our hands.
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The rear camera with LED flash, however isn't completely in-line with the whole 5.5mm thickness and is slightly out, but it doesn't stick out too much. The edge-placement of the camera was also a slight problem, and we kept taking a part of our finger in the frame while holding it horizontally - though users could get used to this and adjust.
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We could only play around with the camera for a while, but found the 13-megapixel offering to be about average. The camera UI is similar to what we have seen on the Elife E7, with similar camera settings that would take some effort to understand. So far, the impression is average on the camera and we will reveal more in our full review.
SoftwareThe Elife S5.5 runs Gionee's customised Amigo UI skinned on top of Android 4.2 Jelly Bean. The feel of the software essentially remains same as the Elife E7, but the company claims it to be an improvement over the last Elife model. We'll have to inspect it further to tell the differences, and improvements if any. Gionee Elife E7 had its share of problems with the software.
Although the software didn't trouble us during the course of our first impressions, the phone did heat up quite a bit. We certainly can't judge the software in a jiffy and it will be further grilled, once it reaches our labs for a full review.

GIONEE ELIFE S5.5 OVERALL SCORE AND GALLERIES
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Samsung Galaxy Note 3 Neo review

Phonebloks - circulated virally around the Web. The idea of a phone that can be whatever you want it to be definitely met with approval, and we might soon see it turn into reality, thanks to Motorola.
Samsung seems to have the same goal, but its approach has been to create a new model for every possible need. Did we hear someone enquiring about a smartphone with a 5.1-inch screen and top-of-the-line specs? We have the Galaxy S4/S5 for you. No? Do you want a slightly bigger screen with a full-HD display and a stylus? Take a look at the Galaxy Note 3. You think that's too expensive but don't mind a slight compromise on the screen resolution and camera specifications? Enter its younger sibling - the Galaxy Note 3 Neo.
For the uninitiated, this cacophony of device names might be unnerving. Did we mention there is also a Samsung Galaxy Note 3 Neo Duos? Now, while we are at the topic of bewildering monikers, check this out.
The Neo is slimmer and sleeker than its namesake, and Samsung is also blowing its trumpet about the hexacore processor housed inside the device. Is the younger sibling rough around the edges? How is the performance compared to the Note 3 which is slightly more expensive? Is there a single redeeming feature for us to recommend the Note 3 Neo? Read on to find out.
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Look and Feel
This 'lite' edition also has the faux leather plastic back with a distinctive stitch design running across the border akin to its elder sibling. The Neo feels comfortable to hold if you have big hands, but it isn't too comfortable for single-handed operation. Reaching the top of the screen with your thumb is bound to be a hassle.
Looking at it from the back, the camera and flash modules sit on top of the Samsung logo running across the breadth of the device. Removing the rear cover reveals the removable 3100mAh battery, a slot for the SIM card, and another one for the microSD memory card. It is interesting to note that the NFC module is a part of the battery.
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We reviewed the alluring white edition and it is definitely a dust magnet. However, the Neo is also available in classic black and cool mint (which looks rather bland). This phablet has a single physical button for the home function which is flanked on either side by the back (right) and menu (left) buttons. Right above the screen is the earpiece grille. To its right are the proximity and light sensors, and the front camera module. To its left, you can see a discreet (almost invisible) notification LED. A bit too cramped in our opinion.
A chrome trim runs around the border, which houses most of the buttons and ports. The left edge has a volume rocker and the power button sits on the right edge, which is great for accessibility considering the size of the device (we're looking at you, HTC). The bottom is the busiest, with the Micro-USB charging/data port, speaker grille, microphone, and enclosure for the S Pen stylus. The top is also crowded, with the 3.5mm jack, extra microphone for the speakerphone, and an infrared LED.
The oft-used statement 'don't judge a book by its cover' holds true in the case of the Neo, since the faux leather might give it a premium look. Once we pry open the rear cover, it is unmistakably and unapologetically plastic. Despite this, the Galaxy Note 3 Neo is a sturdy device with no signs of flex.
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Features and Specifications
The USP of this Samsung phablet is the hexacore processor, which includes a quad-core Cortex A7 clocked at 1.3 GHz and a dual-core 1.7GHz Cortex A15, supported by a Mali T-624 graphics subsystem. The Neo has 16GB of internal memory and supports up to 64GB more using a MicroSD card. Two gigabytes of RAM are available for the user, which is a gigabyte less than on the Note 3. The rear camera is an 8MP variant (again stripped down from the Note 3's 13MP) with flash and there's also a 2MP front-facing camera capable of capturing 1080p video for those long Skype sessions.
Coming to the connectivity, Samsung has all bases covered, with 2G, 3G, LTE (no support for 2.3GHz band, though), GPS, Wi-Fi 802.11 a/b/g/n/ac, NFC, and Bluetooth 4.0. Moreover, Samsung has added a multitude of sensors including an accelerometer, gyro, proximity sensor and compass.
Since the Neo is supposed to be a stripped down version of the Galaxy Note 3, Samsung has made a compromise on the screen, which is a 5.5 inch 720p Super AMOLED capacitive touch panel. It translates to a pixel density of approximately 267 per inch. Despite being a PenTile screen, it isn't bad by any stretch of the imagination. In fact, the accurate colour reproduction and impressive viewing angles are an advantage. The screen also has Gorilla Glass 3 for protection just like the Note 3, which should allow it to handle a few scratches.
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Software
Colourful wallpapers and icons are standard for TouchWiz - Samsung's custom UI on top of all its Android (4.3 Jellybean, in this case) devices. It is garish, loud, cartoonish, and we are no strangers to it anymore. Nothing's changed in the case of the Galaxy Note 3 Neo.
The Neo carries forward all the software embellishments Samsung introduced with the Note 3. The most interesting of the lot is Air Command, which uses the S Pen (capacitive stylus) exclusive to the Note series. Basically, the moment you detach the S Pen, you'll see a semi-circular wheel of commands on screen. Using the S Pen, the user can select any of the following tools: Action Memo, Scrapbooker, Screen Write, S-Finder and Pen Window. Except for Pen Window which is used to launch apps compatible with Samsung's multitasking scheme, the rest of the features seem to have limited value. Still, we noted that the S Pen works better than any stylus in the market.
A few other features like Smart Stay, Smart Scroll and Smart Pause are present too. They work occasionally, but using Smart Scroll, for example, appeared to bystanders as though we were performing advanced neck exercises.
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Samsung provides a panel of applications that the can run on screen simultaneously, and we found ourselves using this quite often, especially when we wanted to watch a video and do other little things such as sending a text message alongside.
TouchWiz offers a plethora of options in the notification panel and frankly, despite looking messy, it is indeed functional. Also, Samsung's default keyboard includes a number row on top of the QWERTY layout which is handy. Another nifty addition is the handwriting-to-text feature on the keyboard that works like a charm.
Users can find the regular set of Google apps, including Chrome, bunched up in a folder. We can always expect Samsung to fill their devices with bloatware, and they don't disappoint in the case of the Neo. Here is the laundry list: Samsung Apps, Samsung ChatON, Samsung WatchON, Samsung Link, Screen Mirroring, S Voice, S Health, Group Play, Story Album, and S Translator.
Samsung also bundles Evernote, Dropbox, Flipboard and Tripadvisor with the device. The apps are placed in a folder called Galaxy Plus. Samsung teams up with Flipboard for content syndication for the Magazine app and tries to emulate the functionality of HTCs Blinkfeed, which in itself shares design ideologies with Flipboard. The user can swipe from the bottom of the screen to pull up Magazine.
Samsung's idea is to give the user plenty of choice, but these apps are a part of the core system, and there's no easy way to delete them.
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Camera
Samsung's Note series of phablets tend to deliver great camera results. In the case of the Note 3 Neo, Samsung has bumped down the rear camera's specification compared to the Note 3, which incidentally has one of the best smartphone cameras on the market today. This model features an 8MP rear shooter compared to the 13MP one on its elder sibling, and a 2MP one in front. Both are also capable of recording 1080p full HD videos.
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Users accustomed to Samsung's camera interface will feel at home. The various available shooting modes largely eliminate any need for third-party apps. We found ourselves reaching for the Best Photo, Best Face and Sound and Shot modes more often than not.
We tested the image quality of captured photographs under different conditions. At first glance, images captured in broad daylight look great but on closer inspection we found that the leaves on a tree had a bit of chromatic aberration. Indoor shots under incandescent lighting reproduced natural colours with minimal noise. Samsung enhances performance in low light using a feature called Smart Stabilization. Noise levels are high despite using the enhancement. Video captured at 1080p skipped frames and had interlacing issues when panned. All we can say is that the camera could have been better.
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(click to see full size)
Performance
We ran a bunch of synthetic tests to determine the Neo's processor performance and fortunately it performed to our expectations. AnTuTu returned a score of 29,075 and in the Quadrant test, the phablet clocked in an overall score of 11,858. The hexacore processor of the device is definitely a workhorse, and it shows in the buttery smooth performance while sifting through homescreens and the app drawer in general.
For graphically intensive processes we used GFXbench and 3DMark's Ice Storm tests. The scores were 24.3 fps and 9446, respectively. This is definitely not top-tier performance, and a few other devices in the same price range such as the LG G2 and Sony Xperia Z1 perform much better.
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SunSpider took 870.8ms to complete and Mozilla Kraken returned a score of 8,106ms. Once again, the other phones performed better. Our disappointment was compounded by the fact that opening multiple heavy web pages at once caused the Neo to stutter.
Video playback is a cause of concern, especially since the default apps refused to play 1080p videos. If the encoded audio is 5.1 channel, the default app throws up the 'audio codec not supported' message. VLC, on the other hand, managed to play all the files we threw at it, but the heavier 1080p files had artifacts cropping up from time to time and dropped frames occasionally. We felt shortchanged with the experience on the 'supposedly' high-end hardware.
The bundled earphones are the same ones that Samsung includes with most of its high-end Galaxy devices, and are mediocre at best. The shrill treble overpowers the muddled bass. The only saving grace was tight mids in songs which emphasise only vocals. Audio purists will have a better experience with third-party earphones, and we noted that the quality of sound improved drastically when we tried our own.
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At its highest volume, the loudspeaker is a bit soft but definitely not enough to be a deal-breaker. Once a call was made, the Neo managed to hold on the cellular network signal even where performance is generally supposed to be weak. The 3100mAh under the hood is a revelation since it lasted a good 12 hours, 22 minutes in our continuous video loop test. Discounting the testing process, during normal usage, we reached for the charger only twice in five days.
A look at the aforementioned observations, hexacore processor or not, reveals that the Note 3 Neo is not meant to be a powerhouse device but a workhorse.
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Verdict
All points considered; if you are looking for a sturdy phablet with a powerful stylus for note taking, a big, beautiful screen and great battery life, then look no further than the Samsung Galaxy Note 3 Neo as it might just serve the purpose. But be warned, the performance of the Neo is middling for an expensive device.
At the time of this review, online e-commerce websites were retailing it at approximately Rs. 36,500 whereas the Note 3 retails for Rs. 43,500. Give the elder sibling a serious thought before settling on the Neo. If you don't need the stylus and can live with a smaller screen, we would also suggest that you take a look at the Sony Xperia Z1 Compact and the LG G2, which perform better.

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Saturday, June 11, 2011

HTC Sensation 4G (T-Mobile) Full Review


The good: The HTC Sensation 4G boasts a sleek, high-quality design with a gorgeous 4.3-inch qHD display. The Android smartphone also features a 1.2GHz dual-core processor and 8-megapixel camera, and the HTC Sense user interface brings some thoughtful and useful new features.
The bad: The smartphone doesn't offer much internal memory, and the phone's speakers are pretty weak.
The bottom line: Its excellent design and user experience, coupled with its solid performance, make the HTC Sensation 4G one of the best Android phones yet and a top pick for T-Mobile customers.
HTC and T-Mobile first introduced the HTC Sensation 4G back in April, and we were instantly enamored of the Android smartphone. Not only did HTC give the phone a dual-core 1.2GHz processor and 4.3-inch qHD display, but it enhanced the user experience by adding some great features to the HTC Sense user interface. We've had to wait two long months since that fateful day in April, but T-Mobile customers will finally get the chance to get their hands on the HTC Sensation 4G starting June 15 for a price of $199.99 with a two-year contract and after a $50 mail-in rebate. Needless to say, we were excited to get our own hands on the Sensation again, and we're happy to say it does not disappoint.
Design
What can we say; it was love at first sight. The HTC Sensation 4G is one of the best-looking and most well-built smartphones we've seen to date, and it's not because of any flashy gimmicks, but simply a solid and sleek design. Like a number of HTC handsets, the Sensation 4G has a unibody aluminum chassis with a streamlined and high-quality construction. What's most notable about the phone, though, is how sleek it is for a 4.3-inch touch-screen device.

The HTC Sensation 4G is one beautifully crafted smartphone.
Unlike some 4.3-inch-screen smartphones, such as the HTC ThunderBolt and Samsung Droid Charge, the Sensation doesn't feel heavy or bulky. It's similar in size and weight (5 inches tall by 2.6 inches wide by 0.4 inch thick, and 5.2 ounces) to the T-Mobile G2x and Samsung Galaxy S II, but even so, the Sensation has a more premium feel and its tapered edges make it more comfortable in the hand.
Part of what allows the smartphone to be so slim is the 16:9 qHD (540x960-pixel resolution) Super LCD touch screen. The display features a contour design that gives it a concave shape, making it comfortable when held against the cheek, and also prevents scratches when the phone is placed screen-side down. More importantly, it looks gorgeous. Text and images look sharp with vivid colors, and we were still able to read the screen outdoors. The iPhone's Retina display and Samsung's Super AMOLED Plus touch screen offer finer detail and better color saturation, but the Sensation's display is still no slouch, and we suspect most people will have no objections to it.
The touch screen was responsive, as we were able to easily navigate the menus and launch applications with a single tap. Scrolling through lists and using the pinch-to-zoom feature was also smooth. For text entry, you only get the choice of HTC's supplied virtual keyboards--full QWERTY, phone, or compact--but no standard Android keyboard or Swype. That said, while it's not immediately obvious, the HTC keyboard has a feature called Trace that acts very much like Swype where you can drag your finger from letter to letter. As with Swype, we found Trace to be faster and easier and even more accurate than pecking away at each key.
Below the display, you'll find touch-sensitive buttons for the home, menu, back, and search functions. The left side holds a volume rocker and a Micro-USB port, while the right side is devoid of controls. The top of the device houses a 3.5mm headphone jack and power button, and just below it, on the upper right side of the screen, is the front-facing camera. The 8-megapixel and dual LED flash are located on back.

Despite having a 4.3-inch screen, the Sensation 4G doesn't feel bulky and has a slim profile.
T-Mobile packages the HTC Sensation 4G with an AC adapter, a USB cable, a preinstalled 8GB microSD card, a wired stereo headset, and reference material.
Software and user interface
The HTC Sensation 4G ships with Android 2.3 Gingerbread and the latest version of HTC Sense. Sense has always been our favorite custom skin for Android, both for its aesthetics and useful functions, and now HTC has made it even better.
A lot of the new features of Sense can be found on the lock screen. Aside from a display of the date, time, and other vital statistics, you now get shortcuts to four of your favorite apps. By default, the shortcuts are set to phone, mail, camera, and messages, but you can change them in the phone's Personalize menu. To open a specific app, you can simply drag the icon to the ring at the bottom of the screen, instead of having to unlock the phone first.
In addition to the shortcuts, HTC also wanted the lock screen to showcase more user content, so now you can personalize the screen with your photo gallery, friend stream, favorite stocks, or weather. The content then floats by or flies by (depending on which option you choose) onscreen.
Once you unlock the phone, you'll find even more enhancements. For example, much like the HTC Flyer, the Sensation features a 3D carousel so you can more quickly flip through the seven home screens, rather than swiping through each panel. (Of course, you can also use the Leap screen function.) The pull-down notification tray has a second tab called Quick Settings where you can manage your wireless connections and access other settings. The mail app and widget now give you a preview of each message, and the photo gallery widget features a flip-board effect.
There's much more to HTC Sense, but for the sake of brevity we won't detail every new feature here. That said, we found the new functionality to be both useful and well integrated into the system, making for a great user experience on the Sensation 4G.
Features
The T-Mobile Sensation 4G offers world roaming capabilities, a speakerphone, conference calling, voice dialing, video calling via Qik, and text and multimedia messaging. Bluetooth, GPS, and Wi-Fi are all onboard, and there is support for Wi-Fi calling. T-Mobile doesn't charge extra for this feature, but be aware that the minutes are deducted from your regular voice plan.
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Wednesday, June 8, 2011

Apple iPad 2 vs HTC Flyer vs Motorola Xoom vs BlackBerry PlayBook The Greatest Reviews


The Apple iPad 2 sits smugly atop the tablet mountain like a hermit who's just solved the Countdown equation faster than Carol Vorderman. But there's an army of tablets crawling up the slope, poised to steal the iPad 2's place at the top. Here are some of the best, pitted against each other in mortal combat, under a giant, ever-counting clock.
Going up against the iPad 2 are the Motorola Xoom, HTC Flyer and BlackBerry PlayBook. We've picked the top tablet features and compared them side by side on each device for your delectation. 
Each tablet has its strengths, but we found clear winners when it comes to surfing the Web, checking your email and installing apps and games. We also made our picks for the best tablet for watching videos and reading ebooks. We looked at how easy each tablet is to use and which has the most crave-worthy design too.

Size and appearance

The iPad 2 isn't that different from the tablet that created the genre, the original iPad. But its eye-wateringly slim case is so light that it sent Samsung back to the drawing board with its own Galaxy Tab 10.1. The slim case definitely gives your arms a break, but the razor-sharp edges are easy to bash in -- we've been through two repairs already.
The Motorola Xoom didn't have time to shave off any weight before it came out, just after the iPad 2. So, although it's on a par with the original iPad in terms of weight, it feels rather hefty compared to Apple's latest model. With a 10.1-inch screen, it's also much heavier than the 7-inch Flyer and PlayBook. This is a tablet for use in the home, where you can use a small child or the like to prop it up.
The Flyer's aluminium and white-plastic case features a wide black bezel. The tablet also comes with a free white leather case. Overall, we'd describe the Flyer's looks as somewhere between fashionista and chav-tastic. The plastic edges do wobble slightly under a solid grip, but the Flyer also has one of the coolest features we've seen -- the buttons move magically from the side to the bottom of the bezel when you rotate the tablet between portrait and landscape mode. Cool.
The PlayBook is stealthy and light, with a toned-down, squarish, black look. No buttons disrupt its face -- instead of a home button, you simply swipe up from the bottom of the screen. It's too bad the power button is so tiny that you need a finger like a toothpick to press it. 
Looks are a matter of taste, and all these tablets have acres of aesthetic appeal. But the iPad 2 is so stunningly thin and light for its size that we give it the prize for design. 

Usability 

The iPad 2 is so easy to use that a cat, baby or even baby cat can operate it. Its simple grid of icons means this tablet doesn't offer much in the way of customisability, though. On the plus side, Apple's strict user-interface rules have resulted in apps that generally fit well with the rest of the interface. 
The Xoom is a riot of customisable widgets and shortcuts that should satisfy the most dedicated tweaker. It runs the tablet-optimised Android 3.0 Honeycomb operating system, and the next Android software update promises the ability to resize the widgets. That's good news, because we found there was often space for too much stuff on the Xoom's screen, so it can quickly feel chaotic. 
The Flyer is also an Android tablet, but it runs Android 2.3 Gingerbread, which is intended for smart phones. That could have made it feel like a giant phone, but it doesn't affect the device's usability much, because HTC has tweaked almost every app and screen in the software. Huge colourful widgets and a bundled stylus make this tablet feel fun and playful.
The PlayBook's new UI manages to look much like that of a BlackBerry phone, while still being suited to a tablet. The focus is on multitasking, with a menu beneath a wide open area letting you sort through all your open apps. The gestures take some getting used to but, once they're burned into your memory, they become instinctive.
If you're anxious about usability, the iPad 2 is definitely the simplest tablet out there. But the Xoom is far more customisable, and the Flyer offers a good compromise between the flexibility of Android and a bright, attractive UI.

Apps

The iPad 2 is the undisputed champion of apps, at least for now. Apple's App Store is packed full of apps that developers have specifically designed to look good on the big screen. It's also the platform of choice for newspapers and magazines that put out special versions of their publications for tablets. 
Although the iPad 2 only adds a smidgen of speed to its predecessor, there are already apps that the original iPad can't run, such as iMovie. Despite its higher cost, then, it's worth shelling out for the iPad 2, because the number of apps that require its improved processing power is bound to increase.
The Xoom is likely to catch up quickly, though, because it runs Android 3.0 Honeycomb. This operating system has already made it to several other tablets, and plenty more Honeycomb slates are on the way. With plenty of tablets to target, it's only a matter of time before developers start churning out apps for the Xoom and its Honeycomb brethren. 
At the moment, however, the Android Market is sorely lacking in apps that have been specifically designed for the Xoom's huge, 10.1-inch screen. You can install one of the zillions of apps built for Android phones, but they often don't look quite right on the Xoom, appearing stretched-out or blurry in places. The Android Market also has some work to do to make Honeycomb apps easier to find.
Apps are where the Flyer falls down. It's still running the phone version of Android, so you won't have the option to even install tablet-specific apps until it receives a software upgrade. Happily, HTC has promised that a software refresh is on the way. 
The PlayBook's new OS means existing BlackBerry apps won't work on the tablet, although the BlackBerry platform has never had the biggest selection of apps anyway. The PlayBook's app store is bound to fill up over time, but, at the moment, apps are very thin on the ground, and it's likely to never catch up to the selection available for the iPad 2 or its Android competitors.
The iPad 2 easily bests its competitors when it comes to tablet apps, and probably will for a while. If apps are your addiction, it's the one to beat.

Video

The iTunes Store makes movies and TV laughably easy to buy on the iPad 2, but getting your own flicks onto the tablet can be a big faff. It is possible to convert most videos to an iPad-friendly format, but it's often easier to use an app like Livedrive to stream your movies directly from your computer. The iPad 2 also lacks Flash in the browser, so many online videos are off limits.
The Xoom has a slightly bigger screen than the iPad 2 -- 10.1 compared to 9.7 inches -- which means there's more space for watching movies. It's also easier to get movies onto the tablet -- you can chuck any file onto it over a USB cable. 
The Flyer comes with Watch, HTC's new movie store. You can share your purchases with up to five other HTC devices, such as a phone, but you can't watch them on your computer. On the plus side, a download manager means you can start watching a film before it's fully downloaded, which is a treat the other tablets don't offer.
The PlayBook's small size makes it convenient for watching video on the run, but it doesn't have a video store, so you'll have to load up your tablet over the USB cable. 
Thanks to its big screen, USB connection and Flash support, the Xoom is our choice for film buffs.

Web browsing

The iPad 2's Web browser is fast, but there's one big flaw. Apple chief Steve Jobs is entrenched in a battle with Adobe that will rend the very fabric of the universe in two before we see Flash Player on the iPad. In the meantime, websites on the iPad 2 will be full of Flash-shaped holes until every Web designer in the world gets around to learning HTML5 and redesigning all their sites to use it. 
The Xoom and Flyer both use the Android Web browser, and do a similarly fantastic job of serving up the Internet. In our tests, the Android browser has proven slightly slower than the iPad 2's browser, but the difference isn't extreme. Plus, both tablets support Flash.
Although HTC has made some smart tweaks to the Flyer's browser to make it more tablet-friendly, the Xoom has the edge because its newer version of the Android browser offers tabs. Tabs make it fast and easy to swap between open windows.
The PlayBook's browser also does a bang-up job of rendering pages quickly and accurately, but it really blew us away with its Flash support. Flash video plays quickly and smoothly, causing us to crown it the Flash master among the tablets we've tested.
We're suckers for tabbed browsing, so the Xoom pips its competitors to earn the title of best tablet for cruising the Infobahn.

Ebooks

All the tablets we tested have screens that are sufficiently sharp to make reading easy. That said, their backlit LCD displays aren't as easy on the eye as the E Ink screen of a dedicated ebook reader such as the Amazon Kindle. 
The iPad 2 supports Apple's own ebook reader app, iBooks, as well as competitor's apps, such as the Kindle app. The iPad 2 is rather too heavy for holding up during a long reading session, but its insanely good battery life means you'll tire out before it does.
The Xoom promised to launch with Google's Editions ebook app, but we still haven't had the chance to test the search giant's effort. You can still get the Kindle app, among others, on the Xoom. It's the heaviest of these tablets, however, and, unless you're looking to develop forearms like Popeye's, you won't want to hold it up for long. 
The Flyer runs HTC's own ebook store. The tablet's small size makes it more like a paperback than a hefty tome. The PlayBook offers the same advantage, but you'll have to wait a while for Amazon to finish its Kindle app for the device. In the meantime, there are plenty of good reads on the Kobo app that comes pre-installed on the PlayBook.
These four tablets are almost evenly matched as ebook readers, but we hand the prize to the Flyer, because of its handy paperback size and access to the wide range of Android ebook apps.

Email

The iPad 2's email client is easy to use, but it also has its limitations. It's not as flexible as a PC when it comes to adding attachments, for example.
The Xoom has one of the best on-screen keyboards of any tablet, which is a bonus where you're typing long missives. It also supports multi-touch, which makes it easy to jump between letters, numbers and symbols while you're in full flow. Like all Android devices, it splits your email between a Gmail app and an email app for everything else. If you use Gmail, you're sure to get all its features on the Xoom, such as labelling your mail.  
On the contrary, the Flyer, despite being an Android tablet, isn't the best choice for Gmailers. HTC's own email app is good, but the Gmail app on the tablet is the version that's designed for phones. That means that you'll miss out on tablet features, such as a split screen that shows your inbox alongside a message.
The PlayBook only offers email via a BlackBerry phone connected over Bluetooth. That keeps your email secure but means that, if you don't have a BlackBerry or it's not nearby, you can't see your messages at all. You can check webmail in the browser, but that won't work offline. Because of this arrangement, we don't recommend buying the PlayBook unless you're a security obsessive who never intends to deviate from the BlackBerry path.
Overall, the Xoom zooms to the front of the pack when it comes to email, especially where Gmail users are concerned. 




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